AI Insights · Timothy · July 2022
Top 5 Racing Games Performance in Angola - Q2 2022
Explore the performance of the top 5 racing games in Angola during Q2 2022, with insights on downloads, revenue, and active user trends.
In Q2 2022, the top 5 racing games in Angola displayed varied performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis of Real Racing 3, Asphalt 8: Airborne, Hot Wheels Unlimited, Need for Speed No Limits, and Need for Speed™ Most Wanted.
Real Racing 3
Real Racing 3 from Electronic Arts had a mixed quarter. Weekly revenue started at approximately $113 and saw a general decline, stabilizing around $41 by the end of June. Downloads experienced fluctuations, peaking at 1.1K in the first week of April and dropping to a low of 547 in mid-May before rebounding slightly to 789 in the last week of June. Active users began at 3.8K, saw a dip in mid-May to 2.8K, and ended the quarter at 3.4K.
Asphalt 8: Airborne
Asphalt 8: Airborne by Gameloft showed stable revenue trends, starting at $55 and maintaining around $31 towards the end of June. Downloads were inconsistent, with a peak of 110 in late April and a low of 23 in early May. Active user counts saw a peak at 306 in late April but generally hovered around the 200 mark towards the end of the quarter.
Hot Wheels Unlimited
Hot Wheels Unlimited from Budge Studios had sporadic revenue, with notable peaks at $124 in late May and $102 in mid-June. Downloads were relatively stable, ranging between 67 and 115 throughout the quarter. Active users showed minor fluctuations, starting at 174 and ending at 206 by the end of June.
Need for Speed No Limits
Need for Speed No Limits, another title from Electronic Arts, had a consistent revenue of around $13-$17, with a slight peak at $21 in the last week of June. Downloads varied, peaking at 781 in mid-June and a low of 496 in mid-May. Active users began at 3K, peaked at 3.6K in late April, and ended at 3.4K.
Need for Speed™ Most Wanted
Need for Speed™ Most Wanted also by Electronic Arts, saw steady revenue trends around $10-$20. Downloads remained low and stable, averaging around 23-36 throughout the quarter. Active users were stable, starting at 87 and ending at 72.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.